Month: November 2020

MF version 2.6.7 is live!

Modern Firearms version 2.6.7 is now live! Head on over to the Downloads page and grab it! Please do be sure to read the Changelog and the Known Issues and Notes drop-down sections! There is important info there.

A cleansave update is highly recommended as always, but not required this time around. You may need to scrap certain weapons that got asset replacements or were totally replaced, but aside from that, there shouldn’t be any major game-breaking issues if you choose to not perform a cleansave update.

Any issues you encounter that are not listed in the Known Issues and Notes drop-down, please report them to us in our Discord Server in either the #mf-beta-testing or #pc-troubleshooting channels.

Also, be sure to disable any patches that touch MF before reporting possible issues to us. If we had a dime for every time someone reported an issue to us that was caused by an outdated patch, we’d be millionaires. Seriously, double-check that it is not an outdated patch first. Please save us the trouble of bogus bug reports. If your issue turns out to be from an outdated patch, please report it to the author of the patch. Not us.

With all of that out the way, enjoy and good hunting!

Version 2.6.6.2

Additions:

  • Added S&W 586 revolver.
  • Added SIG P226 handgun.
  • Added SIG P320 handgun.
  • Added Colt M1911, M1911A1, and M45A1 handguns.
  • Added WIP stun and gas grenades to debug container. Use at own risk, very experimental.
  • Added AAC/Q Honey Badger PDW.
  • Added B.E. Meyers Mawl C-1 visible/IR laser unit (Honey Badger exclusive for now, will be added to other guns later).
  • Added 50 round drum magazine for Glock handguns.
  • Added Crimson Trace laser-grip for Glock handguns.
  • Added Agency Arms and Killer Innovations compensators for Glock handguns.
  • Added CMB Helical “breacher” brake for 12 gauge shotguns.
  • Added Grizzly Gun Works DefCon 1 muzzle brake for 12 gauge shotguns.
  • Added Leapers UTG Combat Ops S1 stock for Kriss Vector and VR80.
  • Added Robocop’s “Auto-9” machine-pistol – can be obtained thru either exchanging a stock 93R at the PvM or from the debug container.
  • Added material swaps to the STI 2011.

Changes:

  • Asset replacement for SilencerCo Osprey .45K, Rugged Obsidian 45, and SilencerCo Salvo 12 suppressors.
  • Asset replacement for Beretta M93R, also re-animation, and addition of shoulder stock.
  • Asset replacement for Benelli SuperNova shotguns.
  • Total asset replacement for Steyr AUG assault rifle. Temporarily disabled the A2 receiver due to a lack of matching assets.
  • Tube-fed shotguns will now show ammo type (00 Buck, #1 buck, or 1oz. Slug) during reloads. Will expand to non-standard variants soon.
  • Meuller Eraticator scope replaced with Schmidt & Bender 5-25x56mm PMII.
  • VR80’s Strike Industries Viper stock now has a brand-matched Strike Industries buffer tube.
  • Complete re-animation of all tube-fed shotguns, with BCR integration.
  • All non-bullpup bolt-actions now run on CS5 animations.

Fixes:

  • All optics on all guns should now be properly zeroed.
  • Fixed issue with Beretta 92-series animations causing burst-fire guns to go haywire.
  • Hopefully fixed the issue with Leupold MK4 and S&B PM2 scopes swaying like a drunkard on anything other than max zoom even with a deployed bipod.